Product Title: Dwango wads for Doom2 & Heretic
Links:
- None
My Contributions:
- Built 4dwango.wad for Heretic from scratch
- Compiled levels and music together for #1dwango.wad
- Built map01, map05, map06, map09 and map13 for #1dwango.wad
- Horrible music for map 13
- Horrible music for Map 09
DWANGO Wads Full Gallery:
4dwango.wad
4dwango.wad for Heretic:
Heretic hit the scene, and I was hoping to create one of the first public maps for the game. Unfortunately, there were no Heretic editors out yet, so I harassed a friend, Josh Martel until he agreed to hack and slash at the DEU source code, creating what was released as HEU 1.0 (Heretic Editor Utility 1.0). I worked on 4dwango.wad using Josh’s HEU, and we released HEU along with 4dwango.wad to various BBSs and ftp.cdrom.com as the “first” Heretic editor.
As expected I guess, our wildly unoriginal name HEU, was also used by another dude that hacked and slashed at the DEU code. As it turns out, the other dudes HEU was a bit more widely distributed and therefore adopted over the version that Josh and I worked on. (Josh did all the hard work, programming and such, I just created a map BTW)
Either way, it was a fun effort, and my map did get a reasonable bit of play on various DWANGO servers. Also, our version of HEU did get used to create quite a few Heretic maps according to a number of emails and wadauth.txt files that Josh and I came across over the years.
Overall I was pretty happy with this level, it was a simple but unique flow that took advantage the new Heretic features like flying, and look up/down.
Screenshots from “4dwango.wad” (click to enlarge)
#1dwango.wad
#1dwango.wad for Doom2:
#1dwango was my first attempt at whipping up a compilation wad consisting of a number of my favorite Doom / Doom 2 DM levels, along with some of my VERY early (read: shitty) Doom / Doom2 work sprinkled in. This was really my first attempt at putting a larger map package together with all the fancy pieces, new music, new sounds, new textures, converted Doom1 levels, and some of my own work.
The result was decent, but no the highest rung on my Doom wads achievement ladder.
- Map 1 was my poorly re-textured, somewhat flow adjusted remake of Doom2 map1, nobody played this map, and for good reasons.
- Map 5 was basically my first Doom1 map ever, a flow adjusted version of E1M5 from Doom1. Looking at this now is embarrassingly bad.
- Map 6 was an early version of the map that showed up as Map17 in Final Doom.
- Map 9 was a level I whipped up very quickly just to have another level in this wad. This level is a joke.
- Map 13 was built specifically to show off the “credits” texture I created for this wad. I think the flow on this level made it basically impossible to enjoy deathmatch on it.I also created some custom “music” for this wad. Stuff that nobody should be forced to listen to, ever, especially while trying to get to 50 frags.
Screenshots from “#1dwango.wad” (click to enlarge)

The site is looking good!
Hello,
I am a Mustaine , who the *%#) are you?
OK?
I am Tom Mustaine.
Good to meet another Mustaine! Everybody is crawling out of the woodwork!
Hey, buttheads!
There’s only one REAL Mustaine!
I’ve sold freakin 20 million albums. I formed METALLICA. I didn’t suffer from goddamn heroin addiction and saturday night palsy so some buttheads could camp my URL. I master freakin FIVE MAGICS!!
A Tout le Monde, buttheads!
Hmmm…
A “Beverly” Mustaine. By marriage or by bloodline?
Pretty good post. I just came by your site and wanted to say
that I have really liked reading your blog posts. Any way
I’ll be subscribing to your feed and I hope you write again soon!
Hello,
Nice to see the site back up!
I was wondering, will the old info about music and games be back up in any form? You were a pioneering DOOM mapper and much of that data should be useful for the Doom wiki (doom.wikia.com), for example.
Yeah this is a pretty neat game. Don’t you mean id’s new iPhone game though? I know you guys developed it but it is id’s IP.
Still fun.
Please upload all your midi files for Final Doom: TNT Evilution, TNT Icarus, Perdition’s Gate and Hell 2 Pay. They’re fun to listen to, even if some don’t sound that pleasing. Your music is epic win.
I’ll get that stuff back on soon! Thanks for the positive comments
Perdition’s Gate and Hell 2 Pay are totally awesome megawads. Interesting to know that the creators were also involved in Final Doom, most notably Evilution. It’s funny how Perdition’s Gate is said to be hard since its not as extreme as Plutonia, not to mention that parts of Hell 2 Pay reminded me of Icarus. Other than that, they are enjoyable. Kudos to you and Andy Olivera for bringing them back. Maybe you should try bringing back Master Levels for Doom 2.
Check out Defense Grid on the 360, I’ve enjoyed the hell out of that one.
Hey, I was just stopping by and was curious, as I have been searching for any information regarding this topic for a little while now. I”m an avid FPS 1v1 player. I know and am friends with all the top guys. I wanted to shoot you a message on here and ask.. What happened to Sever1ty? Was it something that just kinda got put into the closet until another date? Was there any work on it, or anything that we could see? Honestly I was really excited. I imagined something just a mix of all the great series that you and the fellows over at ID worked to create, compiled with that of the painkiller series and Unreal all in one.
Anyways.. Just curious. Nice site btw. You should check out ours when you get the chance, we have some serious work done on ours. Might be able to hook you up with some stuff on yours if you like, since I know you are a busy person.
latez,
p1nghax